Days Of Oblivion

A virtual diary that chronicles a journey through the PC game "Oblivion". The events in this blog are pure fiction and happen as designed by Bethesda and played out by the author.

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Location: Fürth, Germany

This Blog contains spoilers concerning the story and quests in the game. Read at your own risk, although I try to keep them mild.

Blogging has been stopped on this. For anyone interested in a quick laugh or playing the game from a vintage collection, it's still good, though. ;)

7.6.06

Road Trip

I have not yet arrived at Cheydinhal. As it is, the road from Leyawiin - while quite relaxing and beautiful - has its own perils. Goblin war parties, to be precise. So I am sitting at the campfire of a small group of settlers, planning my next move.



I left Leyawiin in the late morning, hoping to arrive at Cheydinhal shortly before nightfall. However, with the weather being as bad as it was, I was fully prepared to spend the night at some roadside inn.



The road connecting Leyawiin and Cheydinhal runs along the east coast of the Niben river, twisting and turning occasionally to accomodate the steep hills. All along the road, Aeylid ruins can be found. I wish I had had the time to explore them, but I had lost too much time already.


Further north, several bridges span sidearms of the Niben. These bridges seem to be popular among the less lawfull citizens of Cyrodiil. At each bridge I crossed, highwaymen were waiting for me. Since I do not like to part with my money when not absolutely necessary, the bridges may be temporarily safe to cross now. So if you plan a trip along the Niben, now is the time.

You may want to hold off a journey, though. In the afternoon, I happened to find a small camp, with a fire going and people chatting. Feeling more than a bit peckish, I decided to stop and hear if they had any news.


And news they had. They were settlers from a small new town called Cropsford. Their new home was just an hour to the north, but they were driven away by Goblin war parties. Only the presence of their local guide saved their lives.

A quiet talk to their guide cleared things up a bit. Cropsford lies in the middle between the caves of two warring Goblin tribes. And the road leads right through it.

I had a choice to make. I could trust Priority to carry me through the warzone, or I could seize a unique opportunity. Using the confusion of an ongoing war, I would be able not only gain a glimpse of Goblin organisational skills, but I probably could sneak into their caves and have a nice little chat with their warlords. Preferably about arrows.

This would delay my arrival at Cheydinhal, true, but I feel the current crisis merits this delay. After all, without arrows, how can we hope to win against Mehrunes Dagon? Making the new settlement a safe place to live is a nice bonus as well.

So here I am, waiting for my steak and planning out which tribe to infiltrate. Hopefully I will survive so I can bring you more news and insights into the workings of Cyrodiils greates threat.

More on the flavour of roasted boar - Southern Nibenay style, why should never lose a game of tic-tac-toe against a Nord and the three top knock-knock jokes to play on Goblin warlords coming soon.

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