Days Of Oblivion

A virtual diary that chronicles a journey through the PC game "Oblivion". The events in this blog are pure fiction and happen as designed by Bethesda and played out by the author.

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Location: Fürth, Germany

This Blog contains spoilers concerning the story and quests in the game. Read at your own risk, although I try to keep them mild.

Blogging has been stopped on this. For anyone interested in a quick laugh or playing the game from a vintage collection, it's still good, though. ;)

19.6.06

Woodwork

I am on the road again. The stop at Imperial City was supposed to be a relaxing one, instead it turned out to be a frantic day. In addition to the Mythic Dawn, I apparently also have Necromancers trying to kill me.


It all started at the Merchants Inn. I had given my armour to Rohssan at the 'Fighting Chance' so she could prepare it for another weeks worth of fighting Daedra. As I sat there, waiting and sipping my drink, an Elf approached me. Her name was Elsa, apparently she knew my uncle. I was surprised to hear that, I thought he had taken off with some sailors, turning pirate and presumably got himself killed.


I was right with that last point. He was, in fact, dead. He also bequeathed me his ship. A ship has potential. I would be able to track down the oversea shipments of arrows right down to their sources.

After reassuring Elsa that I would make time to travel to Anvil, I decided to make sure I was more prepared than just with swords, bow and armour.


Looking back, I had visited every city in Cyrodiil, performing tasks to gain recommendations from the local Mages Guild. And now, I stood in the University, ready to receive some form of reward.

The only thing I got was a robe. I do not like robes. The itch and scratch and generally are in the way when you have to run.


The wizards staff I was looking for? I was told that I had to get the special wood for it myself. Fortunately, the cave leading to the island was just east of Imperial City. Arriving at the cave, I immediately noticed something was wrong. For starters, the mage that was supposed to greet me just lay there in a puddle of her own blood.

In fact, the whole cave was overrun by Necromancers. My experience in fighting against the Dremora summoners came in handy, especially as I exited the cave. The island, east of Imperial City. I arrived in time to see a handfull of Necromancers killing the second guardian.


Reporting back at the University, the mages there were concerned about these developments. But they handed me my staff. It looks a bit meek in comparison to the ones I have seen, it is missing any kind of runes or glowing gems, but at least it would be able to help me create and charge magical items. Or so they say.

It is time to test it. Martin sent another messenger. He had deciphered the next part of the ritual and I am once more ordered to recover a legendary artifact.

More on the song about a wizards staff with a knob on its end, comparative phytology and how to row a boat down the stream coming soon.

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